Minor/Keeper Rules Tweaks?
Mar 30, 2010 19:23:11 GMT -5
Post by Mikey on Mar 30, 2010 19:23:11 GMT -5
I think we've come to the conclusion that the two biggest problems in our nifty little league here have been:
1) Studs being kept long term at minimal cost
2) Minor league keepers sitting idle on minor league rosters while the player is producing at the MLB level.
Thus far, we've been unable to come up with a good solution for either. This is an issue that Lucky and I talked about during the season last year, and I think I tossed my "arbitration" idea out for open discussion. I don't recall if it drummed up any interest, but I've revisited the issue today. I'm re-opening this for debate, as personally, I'd like something on this to be hammered out before the minor league draft.
"Arbitration," as my idea stands right now, only addresses the first of the two aforementioned problems, though I have some thoughts on the other issue that I may be able to weave into this to focus on the minor/major problem.
Here goes... ARBITRATION
The way I see our league right now, all owners have five "renewable one year contracts" that they may wish to impose on five players within our given parameters. I am not proposing a keeper limit, but rather a "keeper review."
A player may be kept at standard major league cost for two consecutive seasons. If an owner wishes to renew said player for a third straight year, the player will head to "arbitration" IF the player falls within the given top number of players in our fantasy league for the prior season. (This would apply to any player who had been kept by any owner, thus eliminating a traded player loophole.) This review would apply to ALL players whom had been kept: drafted, free agent/waiver pickups, promoted minor leaguers.
Arbitration cost would be calculated using the ESPN Player Rater function, which uses similar tabulation to the deviation stats I put together for each team during the season. Players would be broken into three categories and arbitration-eligible on the limits set below:
Batters (any position) - Top 50
Starting P - Top 50
Relief P - Top 25
Using the ESPN player rater, if the player in question falls in this range, the player shall have his cost recalculated via arbitration rules. What I need input on is what a fair cost would be. I am currently looking at three formulas. The player's "real value" would be where he falls on the player rater. Depending on the number of teams in the league (12 now), a mock draft using pure numbers would place that player in a given round. That formula itself would be:
(Spot in OVERALL - not positional - player rater) / (Number of teams in league) = REAL VALUE (this figure needs to be a whole number, so it is always rounded UP)
From there, the three formulas I got to calculate the arbitrated value would be...
(Existing cost + Real Value) / 2 = New Draft Cost
- This just averages the two.
Real value + Three Rounds = New Draft Cost
- This is a stiffer cost, while still allowing the owner the player at a discounted rate
Real Value = New Draft Cost
- The stiffest of all costs, obviously, but may be easiest to deal with.
Should the owner decide to keep the player for a third time (fourth year), the new cost is implemented. If the owner decides not to renew the contract, the player goes back into the draft pool.
I'm also considering (particularly with the first rule) a continuation of penalties after the third year kept. That the player would go back to arbitration every season so long as he's kept again.
That's my idea on that. It seems like a bunch, but I don't think it's quite as crazy as all the words make it out to be. I'm also working on a "minor league clock" idea in my head, and I'll roll something on that out sometime int he next two weeks.
Discuss. Let's get some movement on this. I'm totally open to suggestions.
1) Studs being kept long term at minimal cost
2) Minor league keepers sitting idle on minor league rosters while the player is producing at the MLB level.
Thus far, we've been unable to come up with a good solution for either. This is an issue that Lucky and I talked about during the season last year, and I think I tossed my "arbitration" idea out for open discussion. I don't recall if it drummed up any interest, but I've revisited the issue today. I'm re-opening this for debate, as personally, I'd like something on this to be hammered out before the minor league draft.
"Arbitration," as my idea stands right now, only addresses the first of the two aforementioned problems, though I have some thoughts on the other issue that I may be able to weave into this to focus on the minor/major problem.
Here goes... ARBITRATION
The way I see our league right now, all owners have five "renewable one year contracts" that they may wish to impose on five players within our given parameters. I am not proposing a keeper limit, but rather a "keeper review."
A player may be kept at standard major league cost for two consecutive seasons. If an owner wishes to renew said player for a third straight year, the player will head to "arbitration" IF the player falls within the given top number of players in our fantasy league for the prior season. (This would apply to any player who had been kept by any owner, thus eliminating a traded player loophole.) This review would apply to ALL players whom had been kept: drafted, free agent/waiver pickups, promoted minor leaguers.
Arbitration cost would be calculated using the ESPN Player Rater function, which uses similar tabulation to the deviation stats I put together for each team during the season. Players would be broken into three categories and arbitration-eligible on the limits set below:
Batters (any position) - Top 50
Starting P - Top 50
Relief P - Top 25
Using the ESPN player rater, if the player in question falls in this range, the player shall have his cost recalculated via arbitration rules. What I need input on is what a fair cost would be. I am currently looking at three formulas. The player's "real value" would be where he falls on the player rater. Depending on the number of teams in the league (12 now), a mock draft using pure numbers would place that player in a given round. That formula itself would be:
(Spot in OVERALL - not positional - player rater) / (Number of teams in league) = REAL VALUE (this figure needs to be a whole number, so it is always rounded UP)
From there, the three formulas I got to calculate the arbitrated value would be...
(Existing cost + Real Value) / 2 = New Draft Cost
- This just averages the two.
Real value + Three Rounds = New Draft Cost
- This is a stiffer cost, while still allowing the owner the player at a discounted rate
Real Value = New Draft Cost
- The stiffest of all costs, obviously, but may be easiest to deal with.
Should the owner decide to keep the player for a third time (fourth year), the new cost is implemented. If the owner decides not to renew the contract, the player goes back into the draft pool.
I'm also considering (particularly with the first rule) a continuation of penalties after the third year kept. That the player would go back to arbitration every season so long as he's kept again.
That's my idea on that. It seems like a bunch, but I don't think it's quite as crazy as all the words make it out to be. I'm also working on a "minor league clock" idea in my head, and I'll roll something on that out sometime int he next two weeks.
Discuss. Let's get some movement on this. I'm totally open to suggestions.